![]() ![]() The game’s control scheme really shows that it’s being scaled down from a PC game, as it uses every button on the system as well as extensive use of the touch screen. While they add an interesting dynamic to the game, if I were starting over from scratch I’m not sure I’d make any pets in my group. ![]() While they can cause trouble, like digging up your yard, they can also be useful, like when that digging produces valuable trinkets that are converted immediately into cash. Dogs and cats are treated as their own Sims, and can be controlled in a more limited fashion than people. With the title being The Sims 3: Pets, you know the addition of animals is a big part of the game. This provides just enough of a structure and goals to keep you going, as well as a way to track your overall progress through a very open game. Fulfilling these desires, in addition to making the Sim happier, gets you points that can be used toward major rewards, from all-but-eliminating certain basic needs, freeing up time, to doubling the amount of money your Sim takes home each paycheck. At any point in the game, each of your Sims will have certain things they want to do. The main thing that keeps you moving through the game is the system of Wishes. Telling your virtual people (and animals) when to eat, when to sleep, and when to go to the bathroom may not sound that fun, but like with any management simulation, it can feel really rewarding to have everything working smoothly on a consistent basis. With six main meters measuring everything from how hungry your Sim is to how much fun he’s having, as well as a number of situation-specific boosts and penalties, that’s a lot of work. Once you get into the game and buy the only house you can afford at the outset, you’re tasked with managing the lives of the inhabitants. Since you’re free to choose any three traits you like, tailoring them to how you’ll play the game is important. While my one Sim’s neatness means he’ll keep the house clean more consistently, it also means that messiness, as will often happen with a dog in the mix, will bother him a lot more. You get the option of various personality traits and lifetime goals, each of which has a bearing on how your character will behave. I made the maximum of three-two people and a pet dog to go with them. To start you off, the game has you create your Sims. The Sims 3 Pets for 3DS does a really good job of translating the experience to Nintendo’s handheld. When it gives you just enough of a goal to keep you moving forward while remaining largely open-ended, it can be very addictive. The Sims has always been a series that straddles the line between virtual pet games like Nintendogs and more complex management games like SimCity. ![]()
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